Items in green are already completed.
Feedback and suggestions are welcome as always.
Game mechanics
- More granular influence on tactics
- Endurance and exhaustion influence a clone's behavior and effectiveness
- More detailed player equipment
- Judges influence the game (fouls, bribes, personal bias in judgement calls)
- Fans influence the game (team motivation, riots)
- More stadium extensions (Security Station, Clonelab, ...)
Programming
- Re-engineer the frontend with an MVC framework, currently Zend
- Template system to go along with MVC, currently PHPTal
- Publish code under FOSS license
- Frontend should comply with web standards
- UTF-8 supported throughout
- Security review and testing for the whole codebase
Misc
- League system
- Quickstart option for newbies
- Random name generators for team and player names
- Multilingual support throughout (including forum and wiki)
- A messaging system
- Trophies for league winners, medals/achievements
- Gussy up the presentation
- Game integrated into website and forum layout (no more popups)